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Legends: Z-A

Pokémon Legends: Z-A · Guide

Wild Pokémon in Legends: Z-A

Find Z-A Wild Zone and city encounter rules, capture controls, HP and status effects, and what returning, fast travel and benches establish about respawning.

Where wild Pokémon appear

Lumiose has 20 Wild Zones that open as the story advances. Pokémon also appear at other city locations and in separate static encounters. A zone-level listing tells you which species are recorded there; use the map to inspect supported spawn points.

Wild Pokémon are visible in the environment. Some may flee or react to a nearby trainer, so approach from cover when you need time to prepare.

Wild Zones and story access
AreaAccessRecorded species/forms
Wild Zone 01Start Main Mission 0037
Wild Zone 02Start Main Mission 0056
Wild Zone 03Start Main Mission 0058
Wild Zone 04Start Main Mission 0056
Wild Zone 05Start Main Mission 0059
Wild Zone 06Start Main Mission 0059
Wild Zone 07Start Main Mission 0109
Wild Zone 08Start Main Mission 0107
Wild Zone 09Start Main Mission 01010
Wild Zone 10Start Main Mission 0108
Wild Zone 11Start Main Mission 0159
Wild Zone 12Start Main Mission 01510
Wild Zone 13Start Main Mission 0157
Wild Zone 14Start Main Mission 0207
Wild Zone 15Start Main Mission 02013
Wild Zone 16Start Main Mission 0259
Wild Zone 17Start Main Mission 0257
Wild Zone 18Start Main Mission 03010
Wild Zone 19Start Main Mission 0307
Wild Zone 20Start Main Mission 03974

Read conditions per encounter

Time and weather apply to individual spawn records, not automatically to every way of finding a species. The map and Pokémon profiles read those conditions from the same encounter records. Unlisted restrictions are not treated as confirmed unrestricted availability.

Examples of recorded wild encounter conditions
PokémonTimeWeatherSpawn records
GoomyNot specifiedRequires Rain21
SliggooNot specifiedRequires Rain21
HelioptileDayRequires Sunny conditions1
RioluDayRequires Sunny conditions2
RioluDayNo weather condition recorded2
SkarmoryNot specifiedNot during Rain1

Use Pokémon profiles and Map together

Open a Pokémon profile to compare its recorded routes and conditions. Open a map result to inspect the corresponding marker and its encounter rows. A Pokémon profile links back to those same locations, including separate forms and static encounters where recorded.

Approach, catch and revisit encounters

Wild Pokémon are visible before a battle. Approach from behind when possible, and use HP reduction or a status condition when you need a better capture opportunity.

After an ordinary wild Pokémon is defeated, stars above it signal one final capture attempt. Throw promptly: if that last ball fails, the Pokémon disappears.

Fast travel, waiting and natural day/night changes can refresh ordinary encounters. A refresh does not guarantee that an emptied spawn point immediately generates another Pokémon; check its current state and the active conditions.