Legends: Z-A · Move #246
Ancient Power
special- Power
- 60
- Base cooldown
- 6 s
- Target
- opponents
Effect
Raises the user’s all stats.
- 30% chance: User all stats increases for 15 s.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 60
- Base cooldown
- 6 s
- Wind-up
- 15 frames
- Execution loop
- 33 frames
- 30% chance: User all stats increases for 15 s.
Plus
- Base power
- 60
- Base cooldown
- 6 s
- Wind-up
- 15 frames
- Execution loop
- 33 frames
- 60% chance: User all stats increases for 18 s.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Ancient Power
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
56 of 56 Pokémon
Aerodactyl
Aggron
Amaura
Aurorus
Avalugg
Barbaracle
Bayleef
Binacle
Camerupt
Carbink
Carvanha
Charizard
Charmander
Charmeleon
Chikorita
Croconaw
Cryogonal
Cubone
Diancie
Feraligatr
Garbodor
Garganacl
Genesect
Glimmet
Glimmora
Goodra
Groudon
Heatran
Kecleon
Kleavor
Kyogre
Larvitar
Marowak
Marshtomp
Mawile
MeganiumMewtwo
Mudkip
Nacli
Naclstack
Numel
Palossand
Pupitar
Rayquaza
Sandygast
Sharpedo
Slowbro
Slowking
Starmie
Steelix
Swampert
Tatsugiri
Totodile
Tyranitar
Tyrantrum
Tyrunt