Legends: Z-A · Move #488
Flame Charge
physical- Power
- 50
- Base cooldown
- 6 s
- Target
- opponents
Effect
Raises the user’s movement speed.
- User movement speed increases for 8 s.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 50
- Base cooldown
- 6 s
- Wind-up
- 20 frames
- Execution loop
- 18 frames
- User movement speed increases for 8 s.
Plus
- Base power
- 50
- Base cooldown
- 6 s
- Wind-up
- 20 frames
- Execution loop
- 18 frames
- User movement speed increases for 11 s.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Flame Charge
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
39 of 39 Pokémon
Armarouge
Blaziken
Braixen
Camerupt
Ceruledge
Chandelure
Charcadet
Charizard
Charmander
Charmeleon
Combusken
Cyclizar
Dachsbun
Delphox
Emboar
Fennekin
Fidough
Flareon
Fletchinder
Fletchling
Genesect
Gourgeist
Heatran
Houndoom
Houndour
Lampent
Litleo
Litwick
Manectric
Marowak
Numel
Pignite
Pyroar
Salamence
Simisear
Talonflame
Tepig
Torchic
Volcanion