Legends: Z-A · Move #163
Slash
physical- Power
- 70
- Base cooldown
- 7 s
- Target
- opponents
Effect
Has an increased critical-hit chance.
- Increased critical-hit chance.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 70
- Base cooldown
- 7 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- Increased critical-hit chance.
Plus
- Base power
- 70
- Base cooldown
- 7 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- Increased critical-hit chance.
Pokémon learning Slash
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
51 of 51 Pokémon
Absol
Aegislash
Banette
Barbaracle
Binacle
Blaziken
Charizard
Charmander
Charmeleon
Combusken
Corviknight
Corvisquire
Croconaw
Cryogonal
Doublade
Drilbur
Excadrill
Farfetch'd
Feraligatr
Gabite
Gallade
Garchomp
Gible
Golisopod
Grafaiai
Grovyle
Honedge
Inkay
Kecleon
Kleavor
Liepard
Malamar
Meowth
Mimikyu
Pancham
Pangoro
Perrserker
Persian
Purrloin
Rookidee
Sceptile
Scizor
Scyther
Sharpedo
Shroodle
Sirfetch'd
Skarmory
Torchic
Treecko
Zangoose
Zeraora