Legends: Z-A · Move #390
Toxic Spikes
status- Power
- -
- Base cooldown
- 7 s
- Target
- field
Effect
Places a ground hazard that poisons susceptible opponents touching it.
- 100% chance to inflict poison on a susceptible target.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- -
- Base cooldown
- 7 s
- Wind-up
- 1 frames
- Execution loop
- 20 frames
- 100% chance to inflict poison on a susceptible target.
Plus
- Base power
- -
- Base cooldown
- 7 s
- Wind-up
- 1 frames
- Execution loop
- 20 frames
- 100% chance to inflict poison on a susceptible target.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Toxic Spikes
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
38 of 38 Pokémon
Amoonguss
Ariados
Beedrill
Bellsprout
Cofagrigus
Dragalge
Foongus
Froakie
Frogadier
Garbodor
Gengar
Glimmet
Glimmora
Grafaiai
Greninja
Gulpin
Haunter
Meowstic
Overqwil
Persian
Qwilfish
Roselia
Roserade
Runerigus
Scolipede
Shroodle
Skrelp
Slowbro
Slowking
Spinarak
Swalot
Toxtricity
Trubbish
Venipede
Victreebel
Weepinbell
Whirlipede
Yamask