Legends: Z-A · Move #403
Air Slash
special- Power
- 75
- Base cooldown
- 7 s
- Target
- opponents
Effect
May interrupt the target with a flinch.
- 15% chance to flinch the target.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 75
- Base cooldown
- 7 s
- Wind-up
- 20 frames
- Execution loop
- 20 frames
- 15% chance to flinch the target.
Plus
- Base power
- 75
- Base cooldown
- 7 s
- Wind-up
- 20 frames
- Execution loop
- 20 frames
- 15% chance to flinch the target.
Pokémon learning Air Slash
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
39 of 39 Pokémon
Absol
Charizard
Clefable
Cobalion
Corviknight
Corvisquire
Crobat
Delibird
Dragonite
Emolga
Farfetch'd
Flamigo
Fletchinder
Fletchling
Golbat
Hawlucha
Keldeo
Kleavor
Latias
Latios
Noibat
Noivern
Pidgeot
Pidgeotto
Pidgey
Rayquaza
Rookidee
Rotom
Salamence
Scizor
Scyther
Skarmory
Squawkabilly
Staraptor
Talonflame
Virizion
Vivillon
Yveltal
Zubat