TrainerLab
Legends: Z-A

Legends: Z-A · Move #509

Circle Throw

Fighting physical
Power
60
Base cooldown
6 s
Target
opponents

Effect

Throws the target away; may also lower its Defense.

  • 50% chance: Target defense decreases for 15 s.

Normal and Plus

Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.

Normal

Base power
60
Base cooldown
6 s
Wind-up
10 frames
Execution loop
20 frames
  • 50% chance: Target defense decreases for 15 s.

Plus

Base power
60
Base cooldown
6 s
Wind-up
10 frames
Execution loop
20 frames
  • 50% chance: Target defense decreases for 18 s.
Battle and Plus mechanics

Technical Machines

TM acquisition and Pokémon compatibility are separate relationships.

Pokémon learning Circle Throw

At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.

20 of 20 Pokémon