Legends: Z-A · Move #206
False Swipe
physical- Power
- 40
- Base cooldown
- 6 s
- Target
- opponents
Effect
Leaves the target with at least 1 HP.
Additional effect parameters are not recorded here; an empty list does not establish the absence of other effects.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 40
- Base cooldown
- 6 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
Further effect details are not recorded.
Plus
- Base power
- 40
- Base cooldown
- 6 s
- Wind-up
- 1 frames
- Execution loop
- 20 frames
Further effect details are not recorded.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning False Swipe
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
57 of 57 Pokémon
Absol
Aegislash
Altaria
Ariados
Barbaracle
Baxcalibur
Beedrill
Binacle
Blastoise
Bulbasaur
Ceruledge
Charizard
Charmander
Charmeleon
Cobalion
Cubone
Doublade
Falinks
Farfetch'd
Froakie
Frogadier
Gabite
Gallade
Garchomp
Gible
Golisopod
Greninja
Grovyle
Hawlucha
Heracross
Honedge
Ivysaur
Jolteon
Keldeo
Kleavor
Magearna
Marowak
Marshadow
Mawile
Meowth
Pancham
Pangoro
Perrserker
Persian
Pinsir
Sceptile
Scizor
Scyther
Sirfetch'd
Terrakion
Tinkatink
Tinkaton
Tinkatuff
Venusaur
Virizion
Zangoose
Zeraora