Legends: Z-A · Move #53
Flamethrower
special- Power
- 90
- Base cooldown
- 8 s
- Target
- opponents
Effect
Can inflict burn.
- 10% chance to inflict burn on a susceptible target.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 90
- Base cooldown
- 8 s
- Wind-up
- 20 frames
- Execution loop
- 30 frames
- 10% chance to inflict burn on a susceptible target.
Plus
- Base power
- 90
- Base cooldown
- 8 s
- Wind-up
- 20 frames
- Execution loop
- 30 frames
- 10% chance to inflict burn on a susceptible target.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Flamethrower
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
84 of 84 Pokémon
Absol
Aerodactyl
Aggron
Altaria
Armarouge
Audino
Bagon
Blaziken
Braixen
Camerupt
Ceruledge
Chandelure
Charcadet
Charizard
Charmander
Charmeleon
Clefable
Clefairy
Cleffa
Combusken
Cubone
Delphox
Dragonair
Dragonite
Drampa
Dratini
Eelektross
Electrike
Emboar
Fennekin
Flareon
Fletchinder
Gabite
Garchomp
Genesect
Gible
Goodra
Gourgeist
Groudon
Gyarados
Heatran
Houndoom
Houndour
Igglybuff
Inkay
Jigglypuff
Kangaskhan
Kecleon
Lampent
Litleo
Litwick
Machamp
Machoke
Machop
Malamar
Manectric
Marowak
MawileMewtwo
Noivern
Numel
Pansear
Pignite
Pumpkaboo
Pyroar
Rayquaza
Salamence
Scovillain
Seviper
Shelgon
Simisear
Slowbro
Slowking
Slowpoke
Slurpuff
Swirlix
Talonflame
Tepig
Torchic
Tyranitar
Volcanion
Watchog
Wigglytuff
Zangoose