TrainerLab
Legends: Z-A

Legends: Z-A · Move #56

Hydro Pump

Water special
Power
110
Base cooldown
12 s
Target
opponents

Effect

Fires a high-pressure water jet after winding up.

Additional effect parameters are not recorded here; an empty list does not establish the absence of other effects.

Normal and Plus

Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.

Normal

Base power
110
Base cooldown
12 s
Wind-up
50 frames
Execution loop
50 frames

Further effect details are not recorded.

Plus

Base power
110
Base cooldown
12 s
Wind-up
50 frames
Execution loop
50 frames

Further effect details are not recorded.

Battle and Plus mechanics

Technical Machines

TM acquisition and Pokémon compatibility are separate relationships.

Pokémon learning Hydro Pump

At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.

51 of 51 Pokémon