Legends: Z-A · Move #249
Rock Smash
physical- Power
- 40
- Base cooldown
- 6 s
- Target
- opponents
Effect
Lowers the target’s defense.
- 50% chance: Target defense decreases for 8 s.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 40
- Base cooldown
- 6 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- 50% chance: Target defense decreases for 8 s.
Plus
- Base power
- 40
- Base cooldown
- 6 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- 50% chance: Target defense decreases for 11 s.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Rock Smash
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
54 of 54 Pokémon
Annihilape
Bayleef
Beedrill
Bunnelby
Chesnaught
Clobbopus
Corviknight
Corvisquire
Crabominable
Crabrawler
Croconaw
Diggersby
Drilbur
Emboar
Excadrill
Falinks
Farfetch'd
Feraligatr
Flamigo
Furfrou
Golisopod
Grapploct
Heracross
Kleavor
Kyogre
Lucario
Mabosstiff
Machamp
Machoke
Machop
Mankey
Marshtomp
Maschiff
Mawile
Medicham
Meditite
Meganium
Mudkip
Pangoro
Pignite
Pinsir
Primeape
Quilladin
Riolu
Rookidee
Sawk
Scrafty
Sirfetch'd
Swampert
Throh
Tinkatink
Tinkaton
Tinkatuff
Watchog