Legends: Z-A · Move #120
Self-Destruct
physical- Power
- 200
- Base cooldown
- 15 s
- Target
- opponents · surrounding area
Effect
Damages the surrounding area and makes the user faint.
Additional effect parameters are not recorded here; an empty list does not establish the absence of other effects.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 200
- Base cooldown
- 15 s
- Wind-up
- 60 frames
- Execution loop
- 30 frames
Further effect details are not recorded.
Plus
- Base power
- 200
- Base cooldown
- 15 s
- Wind-up
- 60 frames
- Execution loop
- 30 frames
Further effect details are not recorded.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Self-Destruct
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
46 of 46 Pokémon
Camerupt
Carbink
Chimecho
Chingling
Cofagrigus
Cryogonal
Garbodor
Gastly
Genesect
Gengar
Glalie
Glimmet
Glimmora
Golett
Golurk
Gourgeist
Gulpin
Haunter
Jigglypuff
Magearna
Melmetal
Meltan
Metagross
MetangMewtwo
Onix
Overqwil
Porygon
Porygon-Z
Porygon2
Pumpkaboo
Qwilfish
Runerigus
Slurpuff
Starmie
Staryu
Steelix
Swalot
Swirlix
Trubbish
Vanillish
Vanillite
Vanilluxe
Volcanion
Wigglytuff
Yamask