TrainerLab
Legends: Z-A

Legends: Z-A · Move #252

Fake Out

Normal physical
Power
40
Base cooldown
3 s
Target
opponents

Effect

Works only immediately after entering battle; makes a successful target flinch.

  • 100% chance to flinch the target.

Normal and Plus

Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.

Normal

Base power
40
Base cooldown
3 s
Wind-up
0 frames
Execution loop
20 frames
  • 100% chance to flinch the target.

Plus

Base power
40
Base cooldown
3 s
Wind-up
0 frames
Execution loop
20 frames
  • 100% chance to flinch the target.
  • Always lands a critical hit.
Battle and Plus mechanics

Technical Machines

TM acquisition and Pokémon compatibility are separate relationships.

Pokémon learning Fake Out

At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.

43 of 43 Pokémon