Legends: Z-A · Move #231
Iron Tail
physical- Power
- 100
- Base cooldown
- 10 s
- Target
- opponents
Effect
Lowers the target’s defense.
- 30% chance: Target defense decreases for 15 s.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 100
- Base cooldown
- 10 s
- Wind-up
- 15 frames
- Execution loop
- 20 frames
- 30% chance: Target defense decreases for 15 s.
Plus
- Base power
- 100
- Base cooldown
- 10 s
- Wind-up
- 15 frames
- Execution loop
- 20 frames
- 30% chance: Target defense decreases for 18 s.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Iron Tail
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
94 of 94 Pokémon
Abra
Aerodactyl
Aggron
Alakazam
Arbok
Aron
Audino
Aurorus
Bayleef
Blastoise
Buneary
Charizard
Charmander
Charmeleon
Chikorita
Clefable
Clefairy
Cleffa
Cubone
Cyclizar
Dondozo
Eevee
Ekans
Emolga
Espeon
Farfetch'd
Feebas
Flareon
Furfrou
Garchomp
Glaceon
Goodra
Groudon
Grovyle
Gyarados
Heliolisk
Jolteon
Kadabra
Kangaskhan
Kecleon
Krokorok
Krookodile
Lairon
Leafeon
Liepard
Lopunny
Lucario
Marowak
Marshtomp
Meganium
MeowthMewtwo
Milotic
Mudkip
Noivern
Onix
Panpour
Pansage
Pansear
Perrserker
Persian
Pichu
Pikachu
Porygon
Porygon-Z
Porygon2
Purrloin
Raichu
Rayquaza
Sandile
Sceptile
Scolipede
Scrafty
Scraggy
Seviper
Simipour
Simisage
Simisear
Sirfetch'd
Slowbro
Slowking
Slowpoke
Squirtle
Steelix
Swampert
Sylveon
Treecko
Tyrantrum
Umbreon
Vaporeon
Wartortle
Watchog
Zangoose
Zeraora