Legends: Z-A · Move #46
Roar
status- Power
- -
- Base cooldown
- 6 s
- Target
- opponents
Effect
Pushes opponents away from the user.
Additional effect parameters are not recorded here; an empty list does not establish the absence of other effects.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- -
- Base cooldown
- 6 s
- Wind-up
- 30 frames
- Execution loop
- 20 frames
Further effect details are not recorded.
Plus
- Base power
- -
- Base cooldown
- 6 s
- Wind-up
- 30 frames
- Execution loop
- 20 frames
Further effect details are not recorded.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Roar
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
87 of 87 Pokémon
Aerodactyl
Aggron
Altaria
Ampharos
Annihilape
Aron
Bagon
Blastoise
Blaziken
Camerupt
Charizard
Charmander
Charmeleon
Chesnaught
Chespin
Cobalion
Croconaw
Dachsbun
Dragonite
Eevee
Electrike
Emboar
Espeon
Feraligatr
Fidough
Flaaffy
Flareon
Furfrou
Glaceon
Gogoat
Greavard
Groudon
Gyarados
Hippopotas
Hippowdon
Houndoom
Houndour
Houndstone
Ivysaur
Jolteon
Kangaskhan
Keldeo
Krokorok
Krookodile
Kyogre
Lairon
Latias
Latios
Leafeon
Litleo
Lucario
Mabosstiff
Manectric
Mankey
Marshtomp
Maschiff
Mudkip
Nickit
Numel
Persian
Pignite
Primeape
Pyroar
Quilladin
Rayquaza
Salamence
Sandile
Sceptile
Scrafty
Scraggy
Shelgon
Skarmory
Skiddo
Swampert
Sylveon
Tepig
Terrakion
Thievul
Tyranitar
Tyrantrum
Tyrunt
Umbreon
Vaporeon
Venusaur
Virizion
Volcanion
Zangoose