TrainerLab
Legends: Z-A

Legends: Z-A · Move #36

Take Down

Normal physical
Power
90
Base cooldown
8 s
Target
opponents

Effect

The user takes recoil damage.

  • Recoil: 25% of damage dealt.

Normal and Plus

Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.

Normal

Base power
90
Base cooldown
8 s
Wind-up
15 frames
Execution loop
24 frames
  • Recoil: 25% of damage dealt.

Plus

Base power
90
Base cooldown
8 s
Wind-up
15 frames
Execution loop
28 frames
  • Recoil: 25% of damage dealt.
Battle and Plus mechanics

Pokémon learning Take Down

At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.

114 of 114 Pokémon