Legends: Z-A · Move #370
Close Combat
physical- Power
- 120
- Base cooldown
- 12 s
- Target
- opponents
Effect
Lowers the user’s defense. Lowers the user’s special defense.
- User defense decreases for 15 s.
- User special defense decreases for 15 s.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 120
- Base cooldown
- 12 s
- Wind-up
- 30 frames
- Execution loop
- 10 frames
- User defense decreases for 15 s.
- User special defense decreases for 15 s.
Plus
- Base power
- 120
- Base cooldown
- 12 s
- Wind-up
- 30 frames
- Execution loop
- 10 frames
- User defense decreases for 15 s.
- User special defense decreases for 15 s.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Close Combat
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
62 of 62 Pokémon
Absol
Aegislash
Annihilape
Barbaracle
Blaziken
Buneary
Ceruledge
Chesnaught
Clobbopus
Cobalion
Combusken
Crabominable
Crabrawler
Doublade
Eelektross
Emboar
Falinks
Farfetch'd
Flamigo
Gallade
Golisopod
Golurk
Grapploct
Hawlucha
Heracross
Honedge
Inkay
Keldeo
Kleavor
Krookodile
Lopunny
Lucario
Machamp
Machoke
Machop
Malamar
Mankey
Marshadow
Medicham
Meditite
Meloetta
Meowth
Pangoro
Perrserker
Pinsir
Primeape
Riolu
Sawk
Scizor
Scrafty
Scyther
Sharpedo
Sirfetch'd
Staraptor
Terrakion
Throh
Tyrantrum
Tyrunt
Virizion
Xerneas
Zangoose
Zeraora