Legends: Z-A · Move #109
Confuse Ray
status- Power
- -
- Base cooldown
- 6 s
- Target
- opponents
Effect
Can inflict confusion.
- 100% chance to inflict confusion on a susceptible target.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- -
- Base cooldown
- 6 s
- Wind-up
- 20 frames
- Execution loop
- 40 frames
- 100% chance to inflict confusion on a susceptible target.
Plus
- Base power
- -
- Base cooldown
- 6 s
- Wind-up
- 20 frames
- Execution loop
- 40 frames
- 100% chance to inflict confusion on a susceptible target.
Pokémon learning Confuse Ray
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
51 of 51 Pokémon
Absol
Ampharos
Armarouge
Banette
Ceruledge
Chandelure
Charcadet
Cofagrigus
Crobat
Cryogonal
Darkrai
Eelektross
Flaaffy
Froslass
Gallade
Gardevoir
Gastly
Gengar
Gholdengo
Gimmighoul
Glimmet
Glimmora
Golbat
Gourgeist
Grumpig
Haunter
Kirlia
Lampent
Litwick
Mareep
Mime Jr.
Mr. Mime
Mr. Rime
Phantump
Porygon
Porygon-Z
Porygon2
Pumpkaboo
Ralts
Rotom
Runerigus
Sableye
Shuppet
Spoink
Starmie
Staryu
Trevenant
Umbreon
Watchog
Yamask
Zubat