Legends: Z-A · Move #138
Dream Eater
special- Power
- 100
- Base cooldown
- 7 s
- Target
- opponents
Effect
Drains HP from a drowsy target.
- Restores 50% of damage dealt as HP.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 100
- Base cooldown
- 7 s
- Wind-up
- 15 frames
- Execution loop
- 25 frames
- Restores 50% of damage dealt as HP.
Plus
- Base power
- 100
- Base cooldown
- 7 s
- Wind-up
- 15 frames
- Execution loop
- 25 frames
- Restores 65% of damage dealt as HP.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Dream Eater
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
52 of 52 Pokémon
Abra
Alakazam
Altaria
Aromatisse
Banette
Clefable
Clefairy
Cofagrigus
Darkrai
Delphox
Espeon
Gallade
Gardevoir
Gastly
Gengar
Greavard
Grumpig
Gulpin
Haunter
Hoopa
Houndoom
Houndstone
Indeedee
Jigglypuff
Kadabra
Kirlia
Latias
Latios
MeloettaMewtwo
Mime Jr.
Mr. Mime
Mr. Rime
Munna
Musharna
Ralts
Rotom
Runerigus
Shuppet
Slowbro
Slowking
Slowpoke
Slurpuff
Spoink
Starmie
Swablu
Swalot
Trevenant
Umbreon
Wigglytuff
Yamask
Yveltal