Legends: Z-A · Move #8
Ice Punch
physical- Power
- 75
- Base cooldown
- 7 s
- Target
- opponents
Effect
Can inflict frozen.
- 10% chance to inflict frozen on a susceptible target.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 75
- Base cooldown
- 7 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- 10% chance to inflict frozen on a susceptible target.
Plus
- Base power
- 75
- Base cooldown
- 7 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- 10% chance to inflict frozen on a susceptible target.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Ice Punch
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
78 of 78 Pokémon
Abomasnow
Abra
Aggron
Alakazam
Ampharos
Annihilape
Audino
Blastoise
Buneary
Clefable
Clefairy
Clobbopus
Crabominable
Crabrawler
Delibird
Diggersby
Dragonite
Flaaffy
Frogadier
Froslass
Gallade
Gardevoir
Garganacl
Gengar
Golett
Golurk
Grapploct
Greninja
Grumpig
Gulpin
Haunter
Hoopa
Jigglypuff
Kadabra
Kangaskhan
Kecleon
Kirlia
Lopunny
Lucario
Machamp
Machoke
Machop
Mankey
Marshadow
Marshtomp
Mawile
Medicham
Meditite
Melmetal
Meloetta
Metagross
MetangMewtwo
Mr. Mime
Mr. Rime
Pancham
Pangoro
Panpour
Primeape
Ralts
Riolu
Sableye
Sawk
Scrafty
Scraggy
Simipour
Slowbro
Slowking
Snover
Squirtle
Swalot
Swampert
Throh
Tyranitar
Wartortle
Watchog
Wigglytuff
Zangoose