Legends: Z-A · Move #612
Power-Up Punch
physical- Power
- 40
- Base cooldown
- 10 s
- Target
- opponents
Effect
Raises the user’s attack.
- User attack increases for 4.5 s.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 40
- Base cooldown
- 10 s
- Wind-up
- 15 frames
- Execution loop
- 20 frames
- User attack increases for 4.5 s.
Plus
- Base power
- 40
- Base cooldown
- 10 s
- Wind-up
- 15 frames
- Execution loop
- 20 frames
- User attack increases for 4.5 s.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Power-Up Punch
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
46 of 46 Pokémon
Aggron
Annihilape
Audino
Barbaracle
Binacle
Blaziken
Buneary
Clobbopus
Combusken
Emboar
Grapploct
Groudon
Kangaskhan
Kecleon
Lopunny
Lucario
Machamp
Machoke
Machop
Mankey
Marowak
Marshadow
Mawile
Medicham
Meditite
Meloetta
Metagross
Metang
Pangoro
Panpour
Pansage
Pansear
Pignite
Primeape
Sawk
Scrafty
Scraggy
Simipour
Simisage
Simisear
Throh
Tinkatink
Tinkaton
Tinkatuff
Watchog
Zeraora