Legends: Z-A · Move #421
Shadow Claw
physical- Power
- 70
- Base cooldown
- 7 s
- Target
- opponents
Effect
Has an increased critical-hit chance.
- Increased critical-hit chance.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 70
- Base cooldown
- 7 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- Increased critical-hit chance.
Plus
- Base power
- 70
- Base cooldown
- 7 s
- Wind-up
- 10 frames
- Execution loop
- 20 frames
- Increased critical-hit chance.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Shadow Claw
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
80 of 80 Pokémon
Absol
Aegislash
Aggron
Annihilape
Aron
Bagon
Banette
Barbaracle
Binacle
Blaziken
Ceruledge
Charizard
Charmander
Charmeleon
Chesnaught
Chespin
Cofagrigus
Combusken
Darkrai
Doublade
Drampa
Gabite
Gallade
Garchomp
Genesect
Gengar
Gible
Golisopod
Gourgeist
Grafaiai
Groudon
Haunter
Heracross
Honedge
Houndstone
Kangaskhan
Kecleon
Krokorok
Krookodile
Lairon
Latias
Latios
Liepard
Lucario
Mankey
Marshadow
Meloetta
Meowth
Mimikyu
Noibat
Noivern
Pancham
Pangoro
Panpour
Pansage
Pansear
Perrserker
Persian
Phantump
Primeape
Purrloin
Quilladin
Rayquaza
Riolu
Runerigus
Sableye
Salamence
Sandile
Shelgon
Shuppet
Simipour
Simisage
Simisear
Thievul
Torchic
Trevenant
Tyranitar
Yamask
Yveltal
Zangoose