Legends: Z-A · Move #444
Stone Edge
physical- Power
- 100
- Base cooldown
- 10 s
- Target
- opponents
Effect
Has an increased critical-hit chance.
- Increased critical-hit chance.
Normal and Plus
Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.
Normal
- Base power
- 100
- Base cooldown
- 10 s
- Wind-up
- 15 frames
- Execution loop
- 20 frames
- Increased critical-hit chance.
Plus
- Base power
- 100
- Base cooldown
- 10 s
- Wind-up
- 15 frames
- Execution loop
- 20 frames
- Increased critical-hit chance.
Technical Machines
TM acquisition and Pokémon compatibility are separate relationships.
Pokémon learning Stone Edge
At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.
84 of 84 Pokémon
Absol
Aerodactyl
Aggron
Amaura
Annihilape
Aurorus
Avalugg
Barbaracle
Bergmite
Binacle
Blaziken
Bunnelby
Camerupt
Carbink
Ceruledge
Chesnaught
Cobalion
Diancie
Diggersby
Dragonite
Emboar
Gabite
Gallade
Garchomp
Garganacl
Gible
Glimmet
Glimmora
Golurk
Groudon
Gyarados
Hawlucha
Heatran
Heracross
Hippopotas
Hippowdon
Keldeo
Kleavor
Krokorok
Krookodile
Lairon
Larvitar
Lucario
Machamp
Mankey
Marowak
Marshadow
Mawile
Meloetta
MetagrossMewtwo
Nacli
Naclstack
Numel
Onix
Palossand
Pancham
Pangoro
Pignite
Pinsir
Primeape
Pupitar
Rayquaza
Runerigus
Salamence
Sandile
Sandygast
Sawk
Scrafty
Scraggy
Steelix
Stunfisk
Swampert
Terrakion
Throh
Tinkatink
Tinkaton
Tinkatuff
Tyranitar
Tyrantrum
Tyrunt
Virizion
Volcanion
Zygarde