TrainerLab
Legends: Z-A

Legends: Z-A · Move #63

Hyper Beam

Normal special
Power
150
Base cooldown
20 s
Target
opponents

Effect

The user cannot move briefly after the attack.

Additional effect parameters are not recorded here; an empty list does not establish the absence of other effects.

Normal and Plus

Recorded base parameters are shown below. Cooldown, wind-up and execution-loop frames describe separate quantities; these are not a complete time-to-hit measurement. Plus effects are not assumed from a universal power multiplier.

Normal

Base power
150
Base cooldown
20 s
Wind-up
35 frames
Execution loop
60 frames

Further effect details are not recorded.

Plus

Base power
150
Base cooldown
20 s
Wind-up
35 frames
Execution loop
60 frames

Further effect details are not recorded.

Battle and Plus mechanics

Technical Machines

TM acquisition and Pokémon compatibility are separate relationships.

Pokémon learning Hyper Beam

At least one recorded form per species. Open a profile for form-specific level, evolution and TM methods; this list does not establish that every form learns the move.

197 of 197 Pokémon